GAMS1103 Games and Communication (5 op)

Opinnon taso:
Syventävät opinnot
Arviointiasteikko:
0-5
Suorituskieli:
englanti, suomi
Vastuuorganisaatio:
Musiikin, taiteen ja kulttuurin tutkimuksen laitos
Opetussuunnitelmakaudet:
2026-2027, 2027-2028

Kuvaus

The aim of this course is to introduce the various structures and elements which games may use to convey meanings relevant to players and the surrounding culture. Also the strategies used by players to interpret games are discussed.

Osaamistavoitteet

On completion of this course the student will be able to

● understand the different ways how games convey meanings

● are able to analyse the different levels and elements through which games construct meanings

● analyse different game types and signification levels, and how they are perceived by players

Oppimateriaalit

● Wardrip-Fruin, Noah (2020) How Pac-Man Eats. The MIT Press.

+ additional reading specified during the course

Suoritustavat

Tapa 1

Arviointiperusteet:
Passing the course requires completion of all required assignments in line with stated learning outcomes. An 80% attendance requirement is applied.
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Osallistuminen opetukseen (5 op)

Tyyppi:
Osallistuminen opetukseen
Arviointiasteikko:
0-5
Suorituskieli:
englanti, suomi
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